Files
JourneyProject/Assets/Scripts/SwordSlash.cs
2025-11-07 01:59:46 -08:00

29 lines
603 B
C#

using System.Threading;
using UnityEngine;
public class SwordSlash : MonoBehaviour
{
public float timer1;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
timer1 -= Time.deltaTime;
if (timer1 <= 0)
{
Destroy(gameObject);
}
transform.Rotate(Vector3.right * 850 * Time.deltaTime, Space.Self);
}
//public void OnTriggerEnter(Collider other)
//{
// Debug.Log("hit");
//}
}