forked from Wireline-Studios/JourneyProject
Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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ef830fd4ac | ||
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3d0dbd029a | ||
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6a89355a5e | ||
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6929a4cdb2 | ||
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e53a53e48f |
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BIN
Assets/New Terrain 1.asset
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Assets/New Terrain 2.asset
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BIN
Assets/New Terrain 2.asset
Normal file
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59
Assets/Prefabs/gun(2).prefab
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59
Assets/Prefabs/gun(2).prefab
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7
Assets/Prefabs/gun(2).prefab.meta
Normal file
7
Assets/Prefabs/gun(2).prefab.meta
Normal file
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BIN
Assets/Scenes/Scene1-1.unity
LFS
BIN
Assets/Scenes/Scene1-1.unity
LFS
Binary file not shown.
BIN
Assets/Scenes/Scene1-Boss.unity
LFS
Normal file
BIN
Assets/Scenes/Scene1-Boss.unity
LFS
Normal file
Binary file not shown.
7
Assets/Scenes/Scene1-Boss.unity.meta
Normal file
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Normal file
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@@ -41,8 +41,11 @@ public class GunThrown : MonoBehaviour
|
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void Update()
|
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{
|
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//transform.position = Vector3.MoveTowards(transform.position, TargetPosition, 10 * Time.deltaTime);
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if (Time.timeScale == 1)
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{
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targetRotation = Quaternion.Euler(-20f, currentRotation.y, currentRotation.z);
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transform.rotation = Quaternion.RotateTowards(transform.rotation, targetRotation , -1);
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transform.rotation = Quaternion.RotateTowards(transform.rotation, targetRotation, -0.8f);
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}
|
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if (transform.position == TargetPosition)
|
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{
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29
Assets/Scripts/JumpHitbox.cs
Normal file
29
Assets/Scripts/JumpHitbox.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class JumpHitbox : MonoBehaviour
|
||||
{
|
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public PlayerMovement playerMovement;
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
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void Start()
|
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{
|
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|
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}
|
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// Update is called once per frame
|
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void Update()
|
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{
|
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}
|
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public void OnTriggerEnter(Collider other)
|
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{
|
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if (other.CompareTag("Player"))
|
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{
|
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Debug.Log("Hit Player");
|
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playerMovement.HP -= 1;
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else{
|
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Debug.Log("Failed");
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2
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Normal file
2
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Normal file
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29
Assets/Scripts/LungeHitbox.cs
Normal file
29
Assets/Scripts/LungeHitbox.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class LungeHitbox : MonoBehaviour
|
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{
|
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public PlayerMovement playerMovement;
|
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// Start is called once before the first execution of Update after the MonoBehaviour is created
|
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void Start()
|
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{
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// Update is called once per frame
|
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void Update()
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{
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}
|
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public void OnTriggerEnter(Collider other)
|
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{
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if (other.CompareTag("Player"))
|
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{
|
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Debug.Log("Hit Player");
|
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playerMovement.HP -= 1.5f;
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}
|
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else{
|
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Debug.Log("Failed");
|
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}
|
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}
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}
|
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2
Assets/Scripts/LungeHitbox.cs.meta
Normal file
2
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Normal file
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16
Assets/Scripts/MechBoss.cs
Normal file
16
Assets/Scripts/MechBoss.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class MechBoss : MonoBehaviour
|
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{
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
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void Start()
|
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{
|
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|
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}
|
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|
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// Update is called once per frame
|
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void Update()
|
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{
|
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|
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}
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}
|
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2
Assets/Scripts/MechBoss.cs.meta
Normal file
2
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Normal file
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175
Assets/Scripts/SteampunkBoss.cs
Normal file
175
Assets/Scripts/SteampunkBoss.cs
Normal file
@@ -0,0 +1,175 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class SteampunkBoss : MonoBehaviour
|
||||
{
|
||||
public PlayerMovement playerMovement;
|
||||
public GameObject Player;
|
||||
public int randomNumber = 0;
|
||||
public float stallTimer = 0;
|
||||
public bool setTimer = false;
|
||||
public Vector3 TargetPosition;
|
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public bool setposition = false;
|
||||
|
||||
public GameObject JumpHitbox;
|
||||
|
||||
public GameObject LungeHitbox;
|
||||
public float lungeBackup;
|
||||
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
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{
|
||||
if (stallTimer <= 0)
|
||||
{
|
||||
transform.LookAt(Player.transform);
|
||||
randomNumber = Random.Range(1, 6);
|
||||
setTimer = false;
|
||||
}
|
||||
|
||||
if (randomNumber == 1)
|
||||
{
|
||||
JumpAttack();
|
||||
}
|
||||
else if (randomNumber == 2)
|
||||
{
|
||||
RocketAttack();
|
||||
}
|
||||
else if (randomNumber == 3)
|
||||
{
|
||||
LungeAttack();
|
||||
}
|
||||
else if (randomNumber == 4)
|
||||
{
|
||||
SlashAttack();
|
||||
}
|
||||
else if (randomNumber == 5)
|
||||
{
|
||||
Block();
|
||||
}
|
||||
}
|
||||
|
||||
void JumpAttack()
|
||||
{
|
||||
if (!setTimer)
|
||||
{
|
||||
stallTimer = 1;
|
||||
setTimer = true;
|
||||
}
|
||||
if (!setposition)
|
||||
{
|
||||
TargetPosition = Player.transform.position;
|
||||
setposition = true;
|
||||
}
|
||||
transform.position = Vector3.MoveTowards(transform.position, new Vector3(TargetPosition.x, 20, TargetPosition.z), 20 * Time.deltaTime);
|
||||
if ((transform.position.x == TargetPosition.x) && (transform.position.z == TargetPosition.z))
|
||||
{
|
||||
transform.position = Vector3.MoveTowards(transform.position, TargetPosition, 80 * Time.deltaTime);
|
||||
JumpHitbox.SetActive(true);
|
||||
}
|
||||
if (transform.position == TargetPosition)
|
||||
{
|
||||
JumpHitbox.SetActive(false);
|
||||
stallTimer -= Time.deltaTime;
|
||||
}
|
||||
if (stallTimer <= 0)
|
||||
{
|
||||
setposition = false;
|
||||
}
|
||||
}
|
||||
|
||||
void RocketAttack()
|
||||
{
|
||||
if (!setTimer)
|
||||
{
|
||||
stallTimer = 3;
|
||||
setTimer = true;
|
||||
}
|
||||
if (!setposition)
|
||||
{
|
||||
TargetPosition = Player.transform.position;
|
||||
setposition = true;
|
||||
}
|
||||
if (stallTimer >= 2.6 && randomNumber == 2)
|
||||
{
|
||||
transform.position = Vector3.MoveTowards(transform.position, TargetPosition, -30 * Time.deltaTime);
|
||||
}
|
||||
stallTimer -= Time.deltaTime;
|
||||
if (stallTimer <= 0)
|
||||
{
|
||||
setposition = false;
|
||||
}
|
||||
}
|
||||
|
||||
void LungeAttack()
|
||||
{
|
||||
if (!setTimer)
|
||||
{
|
||||
stallTimer = 0.5f;
|
||||
setTimer = true;
|
||||
}
|
||||
if (!setposition)
|
||||
{
|
||||
TargetPosition = Player.transform.position;
|
||||
setposition = true;
|
||||
}
|
||||
if (lungeBackup > 0)
|
||||
{
|
||||
transform.position = Vector3.MoveTowards(transform.position, TargetPosition, -10 * Time.deltaTime);
|
||||
lungeBackup -= Time.deltaTime;
|
||||
}
|
||||
if (lungeBackup <= 0)
|
||||
{
|
||||
LungeHitbox.SetActive(true);
|
||||
transform.position = Vector3.MoveTowards(transform.position, TargetPosition, 30 * Time.deltaTime);
|
||||
}
|
||||
if (transform.position == TargetPosition)
|
||||
{
|
||||
LungeHitbox.SetActive(false);
|
||||
stallTimer -= Time.deltaTime;
|
||||
}
|
||||
if (stallTimer <= 0)
|
||||
{
|
||||
lungeBackup = 1;
|
||||
setposition = false;
|
||||
}
|
||||
}
|
||||
|
||||
void SlashAttack()
|
||||
{
|
||||
if (!setTimer)
|
||||
{
|
||||
stallTimer = 1;
|
||||
setTimer = true;
|
||||
}
|
||||
|
||||
stallTimer -= Time.deltaTime;
|
||||
}
|
||||
|
||||
void Block()
|
||||
{
|
||||
if (!setTimer)
|
||||
{
|
||||
stallTimer = 1;
|
||||
setTimer = true;
|
||||
}
|
||||
|
||||
stallTimer -= Time.deltaTime;
|
||||
}
|
||||
|
||||
public void OnTriggerEnter(Collider other)
|
||||
{
|
||||
if (other.CompareTag("Player"))
|
||||
{
|
||||
Debug.Log("Hit Player");
|
||||
playerMovement.HP -= 1;
|
||||
}
|
||||
else{
|
||||
Debug.Log("Failed");
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/SteampunkBoss.cs.meta
Normal file
2
Assets/Scripts/SteampunkBoss.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3d8198e3ebde5469e8ad7d54300da09f
|
||||
BIN
Assets/models/gun(2).fbx
LFS
Normal file
BIN
Assets/models/gun(2).fbx
LFS
Normal file
Binary file not shown.
110
Assets/models/gun(2).fbx.meta
Normal file
110
Assets/models/gun(2).fbx.meta
Normal file
@@ -0,0 +1,110 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9cfcfcb1b0db4456bb0c5dbea19e3a70
|
||||
ModelImporter:
|
||||
serializedVersion: 24200
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
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useFileUnits: 1
|
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keepQuads: 0
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weldVertices: 1
|
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bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
generateMeshLods: 0
|
||||
meshLodGenerationFlags: 0
|
||||
maximumMeshLod: -1
|
||||
meshOptimizationFlags: -1
|
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indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
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secondaryUVAreaDistortion: 15.000001
|
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secondaryUVHardAngle: 88
|
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secondaryUVMarginMethod: 1
|
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secondaryUVMinLightmapResolution: 40
|
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secondaryUVMinObjectScale: 1
|
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secondaryUVPackMargin: 4
|
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useFileScale: 1
|
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strictVertexDataChecks: 0
|
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tangentSpace:
|
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normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
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globalScale: 1
|
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rootMotionBoneName:
|
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hasTranslationDoF: 0
|
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hasExtraRoot: 0
|
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skeletonHasParents: 1
|
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lastHumanDescriptionAvatarSource: {instanceID: 0}
|
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autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
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humanoidOversampling: 1
|
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avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
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remapMaterialsIfMaterialImportModeIsNone: 0
|
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additionalBone: 0
|
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userData:
|
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assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user