Files
JourneyProject/Assets/Scripts/SensitivityValue.cs
2025-11-07 01:59:46 -08:00

14 lines
239 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SensitivityValue : MonoBehaviour
{
public float cameraSens;
public bool compass;
void Start()
{
DontDestroyOnLoad(this.gameObject);
}
}