14 lines
239 B
C#
14 lines
239 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SensitivityValue : MonoBehaviour
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{
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public float cameraSens;
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public bool compass;
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void Start()
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{
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DontDestroyOnLoad(this.gameObject);
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}
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}
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