pause menu initialization changes
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@@ -30,9 +30,9 @@ public class PauseMenuControls : MonoBehaviour
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public TextMeshProUGUI SensitvityShow;
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public GameObject Sens;
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public Canvas mainCanvas;
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public Canvas pauseCanvas;
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public Canvas settingsCanvas;
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public GameObject mainCanvas;
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public GameObject pauseCanvas;
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public GameObject settingsCanvas;
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void Start()
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@@ -148,9 +148,9 @@ public class PauseMenuControls : MonoBehaviour
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public void ResumeGame()
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{
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mainCanvas.enabled = true;
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pauseCanvas.enabled = false;
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settingsCanvas.enabled = false;
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mainCanvas.SetActive(true);
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pauseCanvas.SetActive(false);
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settingsCanvas.SetActive(false);
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Time.timeScale = 1;
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Cursor.lockState = CursorLockMode.Locked;
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Cursor.visible = false;
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@@ -163,12 +163,12 @@ public class PauseMenuControls : MonoBehaviour
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public void OpenSettings()
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{
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pauseCanvas.enabled = false;
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settingsCanvas.enabled = true;
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pauseCanvas.SetActive(false);
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settingsCanvas.SetActive(true);
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}
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public void CloseSettings()
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{
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settingsCanvas.enabled = false;
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pauseCanvas.enabled = true;
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settingsCanvas.SetActive(false);
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pauseCanvas.SetActive(true);
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}
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}
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