From 66906b3cd2a005d22fc98eae91de399ec774f067 Mon Sep 17 00:00:00 2001 From: Isaac Pond Date: Wed, 4 Feb 2026 22:20:03 +0000 Subject: [PATCH] revert 65001c0ecb1fdee8cd7a2bcc5835b0933caeb01a revert Rocket deals damage --- Assets/Prefabs/Rocket.prefab | 2 +- Assets/Scenes/Scene1-Boss.unity | 4 ++-- Assets/Scripts/Rocket.cs | 17 ----------------- Assets/Scripts/SteampunkBoss.cs | 9 --------- ProjectSettings/TagManager.asset | 1 - 5 files changed, 3 insertions(+), 30 deletions(-) diff --git a/Assets/Prefabs/Rocket.prefab b/Assets/Prefabs/Rocket.prefab index 2ab9f5e..f11002c 100644 --- a/Assets/Prefabs/Rocket.prefab +++ b/Assets/Prefabs/Rocket.prefab @@ -105,7 +105,7 @@ BoxCollider: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 - m_IsTrigger: 1 + m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 diff --git a/Assets/Scenes/Scene1-Boss.unity b/Assets/Scenes/Scene1-Boss.unity index 43d1b5d..253fe5a 100644 --- a/Assets/Scenes/Scene1-Boss.unity +++ b/Assets/Scenes/Scene1-Boss.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c714d7ae14abfd90030fb6422fba51de3f2a547715af7a43476de88fc2f9580d -size 1286295 +oid sha256:01cff0d2932848edc8bcd0fd649fc88fc0c16a5cb0d2e819acabdbaa162cd73a +size 1286025 diff --git a/Assets/Scripts/Rocket.cs b/Assets/Scripts/Rocket.cs index 2853fd0..7d7cba9 100644 --- a/Assets/Scripts/Rocket.cs +++ b/Assets/Scripts/Rocket.cs @@ -2,7 +2,6 @@ using UnityEngine; public class Rocket : MonoBehaviour { - public PlayerMovement playerMovement; public GameObject player; public Vector3 TargetPosition; public float playerDistance; @@ -17,7 +16,6 @@ public class Rocket : MonoBehaviour void Start() { player = GameObject.Find("Player"); - playerMovement = FindObjectOfType(); TargetPosition = player.transform.position; } @@ -38,19 +36,4 @@ public class Rocket : MonoBehaviour playerDistance = Vector3.Distance(transform.position, player.transform.position); transform.Translate(Vector3.forward * Time.deltaTime * (playerDistance/1.5f+8)); } - - public void OnTriggerEnter(Collider other) - { - if (other.CompareTag("Player")) - { - Debug.Log("Hit Player"); - playerMovement.HP -= 2f; - } - else if (other.CompareTag("Boss")){ - Debug.Log("Shooting"); - } - else if (other.CompareTag("Ground")){ - Destroy(this.gameObject); - } - } } diff --git a/Assets/Scripts/SteampunkBoss.cs b/Assets/Scripts/SteampunkBoss.cs index 04dad2f..9b4f989 100644 --- a/Assets/Scripts/SteampunkBoss.cs +++ b/Assets/Scripts/SteampunkBoss.cs @@ -15,9 +15,6 @@ public class SteampunkBoss : MonoBehaviour public GameObject LungeHitbox; public float lungeBackup; - public GameObject Rocket; - public bool rocketShot = false; - // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { @@ -101,16 +98,10 @@ public class SteampunkBoss : MonoBehaviour { transform.position = Vector3.MoveTowards(transform.position, TargetPosition, -30 * Time.deltaTime); } - else if (!rocketShot) - { - Instantiate(Rocket, transform.position, transform.rotation); - rocketShot = true; - } stallTimer -= Time.deltaTime; if (stallTimer <= 0) { setposition = false; - rocketShot = false; } } diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 95da026..b865d02 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -9,7 +9,6 @@ TagManager: - Sword - WagonPoint - Ground - - Boss layers: - Default - TransparentFX